Principality of Eaddovar

The Principality of Eaddovar, also known as the Free State of Eaddovar or simply as The Principality, was a fiercely independent and expansionist state located north of the Stehevar Desert and east of Iadria. Eaddovar was initially formed as a new Duchy of Iadria following the Kingdom's Wars of Eastward Expansion, but proved incredibly difficult to maintain control over and eventually gained its independence as part of the Stehevar Secessionary Wars. The new Eaddovaran nation continued to war with Iadria over the ensuing decades, resulting in an intensely nationalistic state wary of its neighbors. The eventual improvement of Iadrian-Eaddovaran relations allowed the Principality to emphasize an expansionist ideology, leading to wars of conquest against its eastern and northern neighbors, as well as the nomadic tribes of the Stehevar. Numerous conflicts with the isolationist Dwarflands motivated Eaddovaran interest in Dwarvish gunpowder, and the advancement of this technology into cannon corps and primitive handgunners provided the Principality with a significant military advantage over its neighbors. The successful Eaddovaran invasion of the Eastern Dwarflands in the late 5th century 6A spurred the Dwarves to enact a scorched-earth ritual which laid waste to the conquered territory, fragmenting it into the hundreds of Fire-Fallen Isles in a major cataclysm. Eaddovar struggled to fully recover from this event, but had re-established significant fighting forces by the early 600s 6A. The fall of Midaria to the Epherian Empire's wars of conquest opened the door to an Imperial invasion of Eaddovar, which successfully subjugated the Principality in a series of major military victories. The Eaddovaran government was forcibly dissolved and reformed into the Emirate of Eaddovar, remaining under Epherian control until Geoff Arvait and his Iderum's reconquest of the region during the Great Crusade.

History
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